FloppaClient
1.0.3-0.2
FloppaClient
/
floppaclient.events
/
RoomChangeEvent
Room
Change
Event
class
RoomChangeEvent
(
val
newRoomPair
:
Pair
<
Room
,
Int
>
?
,
val
oldRoomPair
:
Pair
<
Room
,
Int
>
?
)
:
Event
Fired in
Dungeon.onTick
whenever the room is changed.
Constructors
Functions
Properties
Constructors
Room
Change
Event
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fun
RoomChangeEvent
(
newRoomPair
:
Pair
<
Room
,
Int
>
?
,
oldRoomPair
:
Pair
<
Room
,
Int
>
?
)
Functions
get
Listener
List
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open
fun
getListenerList
(
)
:
ListenerList
get
Phase
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@
Nullable
open
fun
getPhase
(
)
:
EventPriority
?
has
Result
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open
fun
hasResult
(
)
:
Boolean
is
Cancelable
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open
fun
isCancelable
(
)
:
Boolean
set
Phase
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open
fun
setPhase
(
@
Nonnull
value
:
EventPriority
)
Properties
is
Canceled
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var
isCanceled
:
Boolean
new
Room
Pair
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val
newRoomPair
:
Pair
<
Room
,
Int
>
?
old
Room
Pair
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val
oldRoomPair
:
Pair
<
Room
,
Int
>
?
result
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var
result
:
Event.Result