PreMouseInputEvent

class PreMouseInputEvent(val button: Int) : Event

This event is mixed in to fire before the vanilla key binds are evaluated. The forge event fires after those.

Constructors

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fun PreMouseInputEvent(button: Int)

Functions

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open fun getListenerList(): ListenerList
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open fun getPhase(): EventPriority?
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open fun hasResult(): Boolean
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open fun isCancelable(): Boolean
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open fun setPhase(@Nonnull value: EventPriority)

Properties

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val button: Int
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var result: Event.Result