Dungeon ESP
Functions
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Adds all settings in the input to the settings field of the module. This is required for saving and loading these settings to / from a file. Keep in mind, that these settings are passed by reference, which will get lost if the original setting is reassigned.
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Triggers the module initialization.
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Loads self registering elements of the module such as hud elements.
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This method will be run on the FMLLoadCompleteEvent on game startup after the config is loaded.
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