getDungeonTile

@JvmName(name = "getDungeonTileDefault")
fun getDungeonTile(column: Int, row: Int): Tile?

Gets the corresponding Tile from dungeonList but first performs a check whether the indices are in range.


inline fun <T : Tile> getDungeonTile(column: Int, row: Int): T?

Gets the corresponding Tile from dungeonList but first performs a check whether the indices are in range. It is attempted to cast the Tile to T, if not possible returns null.