RunInformation

Keeps track of dungeon run information.

Author

Aton

Types

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Functions

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fun isInFloor(vararg floor: Int): Boolean
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fun reset()
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fun updateRunInformation(tabEntries: List<Pair<NetworkPlayerInfo, String>>)

Updates the run information from the tab entries provided and from the tab list. Should be run on some loop.

Properties

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Assumes mimic, does not assume paul.

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var cryptsCount: Int = 0
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var deathCount: Int = 0
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List of Puzzle name with completion state: true -> solved, false -> failed, null -> not finished.

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var score: Int = 0
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var secretCount: Int = 0
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var totalSecrets: Int? = null
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