Door

class Door(val x: Int, val z: Int, val type: DoorType) : Tile

Constructors

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fun Door(x: Int, z: Int, type: DoorType)

Properties

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open override val color: Color
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val column: Int

Column in the dungeonList

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var opened: Boolean = false
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val row: Int

Row in the duneonList.

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var scanned: Boolean = true
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var visited: Boolean = false
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val x: Int
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val z: Int